Skills

There are just 5 skills: Communication, Knowledge, Physical, Subterfuge, and Survival.

Roll higher than the given Difficulty Class to succeed.

Skill rank = your level + any bonus due to your class or race. Skill roll = d20 + skill rank + whatever stat bonus is most applicable to the use + situation modifiers.

For example, Climbing would use Physical + STR bonus. Dodging a falling rock is Physical + DEX bonus. Finding a trap is Subterfuge + MIND bonus. Disabling a trap is Subterfuge + DEX bonus.

Survival is used for things like determining direction, foraging, finding rare herbs or water, hunting, setting or spotting snares, tracking and the like. Only Druids, Rangers, Inquisitors, and Witches are specialized with this skill.

Note that there are no “saving throws” in this game; use Physical + STR or DEX bonus for Fortitude and Reflex saves. Saving against magic (Will save) is usually MIND bonus + your level.

Skills Examples